
Third-person
3dCharacter, camera, movement, and room to shape the first quest.
Third-person adventureWASD moveFollow camera
Start from a game shape, then tell Flockbay what to change.
See how browser start becomes a real Godot projectRead a beginner prompt guide
Character, camera, movement, and room to shape the first quest.

Weapons, targets, pickups, and fast combat iteration.

Jumps, coins, camera controls, and a clear finish.
